Studio
Fun games, cool team
We create original VR gaming experiences that influence and push the boundaries of interactivity.
Montreal, Canada
10:30am
Founded in 2017, TREBUCHET began as a team of three game design graduates who shared a passion for virtual reality.
Since then, the studio has experienced significant growth, but we are still driven by our ambition to create fun and innovative VR games. We take pride in developing our own titles and universe, reflecting our appreciation for boldness, creativity, and humour.
What we stand for
Respect
We value everyone's expertise and encourage constructive exchanges on differing opinions.Collaboration
Our games are a collective effort, with every role crucial to our success.Quality
We work with rigor and pride to exceed players' expectations.Audacity
Our bold and original approach drives innovation and unique experiences.Kindness
We ensure a healthy work environment where everyone can thrive.
Our Team
Guillaume Duquesne
Co-founder/Designer
Boris Berger
Tech Director
Tiphaine Chazeau
Art Director
Vicky Bekoum Essokolo
Marketing Intern
Francis De Rico
Programmer
François Drapeau
Programmer
Guillaume Perreault Roy
Creator Game Designer
Gabriel Charbonneau
Community Manager
Lucie Le Touze
Graphic Designer/UI Artist
Thibault Franckart
Character Artist
Philippe Brunelle
Studio Head
Vincent Brunet Dupont
Co-founder/CEO
Médéric Ellul-Gravel
Business Development/PR Manager
Alexandre Pernot Lopes
Co-founder/Creative Director
Dominic Drolet
Associate Producer
Guillaume Vendette
Programmer
Emery Monzerol
Programmer
Etienne Roy-Bourque
Audio Coordinator/Technical Designer
Roxanne Chartrand
Concept Artist
Félix Dorval-Gagnon
Tech Artist/VFX Artist
Winner
Best places to work 2021 Canada
Gamesindustry.bizWinner
Best places to work 2023 Canada
Gamesindustry.biz
Looking to join a cool team? That's us!
TREBUCHET is committed to offering a great and supportive workplace to all its developers
TREBUCHET is committed to offering a great and supportive workplace to all its developers
Hybrid Work
Work from home or from the office in the Mile End – the choice is yours!Vacation Time
Benefit from six weeks of vacation to travel, unwind, or focus on your personal projects.Flexible Schedule
Arrange your hours to fit your personal rhythm and needs.Paid Breaks
Enjoy 1.5 hours of daily paid breaks to recharge.Health
Benefit from our health insurance program and telemedicine services.Bonus
Enjoy bi-annual bonuses based on the studio's profits and your seniority time.Remote
Work remotely from anywhere for an indefinite period of time.Transport
Get financial help for your Opus card when you regularly come to the studio.Game Pass
Spend up to $50 a month on games to help with your work.
Open Positions
- We're always excited to hear from talented individuals.
Feel free to apply anytime throughout the year. We'll keep your information on file and may reach out to you for future opportunities.
Indie Asylum
TREBUCHET has been a member of Indie Asylum since the studio's foundation.
The Asylum redefines the video game industry workplace as a living space with a unique vibe, where people are at the heart of everything.